Hind sneaks up to the ruined building and confirms the bat like creatures are roosting in the rafters, below the remains of the thatched roof. They have obviously been there for some time as the floor is slick with guano. The party decide to smoke the vermin out; torches are lit, thrown onto the roof of the building and soon the thatch and timbers are alight. The stirges awaken and flee the flames in terror, seeking a safer refuge. Cade's unwelcome visitors have been dealt with!
A home for the ramblings of a tabletop gamer geek & hobby butterfly. RPGs, Wargames, Board & Card games, I try and play them all!
Sunday, 23 December 2018
The Gift: Session 5 Adventure Log
Session Five begins as the heroes return from the Dark Eye Tower to Nanny Ogg's cottage to determine their next course of action. Feeling the party have worked well together Cade asks the characters to help him & Albert deal with the "infestation" of Stirges nesting in the ruins of their cottage. The party agree to help and once rested up visit Cade's land.
Hind sneaks up to the ruined building and confirms the bat like creatures are roosting in the rafters, below the remains of the thatched roof. They have obviously been there for some time as the floor is slick with guano. The party decide to smoke the vermin out; torches are lit, thrown onto the roof of the building and soon the thatch and timbers are alight. The stirges awaken and flee the flames in terror, seeking a safer refuge. Cade's unwelcome visitors have been dealt with!
Hind sneaks up to the ruined building and confirms the bat like creatures are roosting in the rafters, below the remains of the thatched roof. They have obviously been there for some time as the floor is slick with guano. The party decide to smoke the vermin out; torches are lit, thrown onto the roof of the building and soon the thatch and timbers are alight. The stirges awaken and flee the flames in terror, seeking a safer refuge. Cade's unwelcome visitors have been dealt with!
Sunday, 16 December 2018
Frostgrave: The Smoke Silver Swords
Welcome back to Felstad my fellow Wizards. It's time for another tale of wonder from the ruined City of Wonders; today we will learn of the mysterious Smoke Silver Swords!
Many warriors and soldiers have perished within Felstad, and a number of their souls wander lost and and tormented among the fallen chambers and echoing plazas of the City. Some still maintain a lingering tether to their mortal remains, shackled to the weapons they bore. When a number of such spirits are in close proximity to each other their agony is multiplied and made manifest in the form of Smoke Silver Swords.
Many warriors and soldiers have perished within Felstad, and a number of their souls wander lost and and tormented among the fallen chambers and echoing plazas of the City. Some still maintain a lingering tether to their mortal remains, shackled to the weapons they bore. When a number of such spirits are in close proximity to each other their agony is multiplied and made manifest in the form of Smoke Silver Swords.
Sunday, 9 December 2018
Frostgrave: Marley's Spectral Chains
Today I bring you a story from chill Felstad; that fabulous ruined city of Frostgrave fame. Pull your chair closer to the tavern fireside and I will begin the tale of Marley's Chains!
Marley was not a particular noteworthy Wizard of the Magical City, save for the reputation; he made coin and surely begrudged spending the same. A squeezing, wrenching, grasping, scraping, clutching, covetous, old sinner even when his mortal time and passed he ensured that no one would benefit from his wealth. From beyond the grave Marley protects his treasure with Spectral Chains!
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| As the Cultist approached the treasure, Marley's Chain shimmered into reality! |
Sunday, 2 December 2018
Kill Team: Tyranid Warrior Reinforcements
The Warp clears and we return to the Vault once more dear Venturers! My hobby butterfly has landed squarely in the 41st Millenium recently; I've played a couple of games of doubles 40K (in preparation for First Founding's team tournament) with my Death Watch Marines and finished a quick painting project in the form of some Tyranid Warriors for Kill Team. You can see all the Warriors below:
Sunday, 25 November 2018
The Gift: Session Four Adventure Log
Session Four begins as our heroes continue their investigation of the seemingly haunted Dark Eye Tower. The party had previously encountered and fought a number of Fire Beetles nesting in the ruined upper levels of the Tower; and it seems the strange lights seen at night were in fact from the Beetle's glowing antennas. In fact a careful search of the upper levels did not reveal any further activity.
Back on the ground level the party focus their attention on the door to the north of the chamber where they had battled the beetles and the spectre had disappeared; there are sounds of frenzied animal activity coming from beyond. The characters ready themselves for further battle and open the door. Beyond are a number of enormous rats; obviously distressed by the passing of the ghost!
Back on the ground level the party focus their attention on the door to the north of the chamber where they had battled the beetles and the spectre had disappeared; there are sounds of frenzied animal activity coming from beyond. The characters ready themselves for further battle and open the door. Beyond are a number of enormous rats; obviously distressed by the passing of the ghost!
Sunday, 18 November 2018
Kill Team Board Completed!
Welcome back to the Vault once again! Life has been very hectic of late, but I have managed to squeeze in a cheeky game of Frostgrave with a new War Band at the club (more of that in future), and I have managed a few hours of painting as well. It's been a productive session and I'm happy to share the fruits of my labour; I've finished my Kill Team board!
Sunday, 11 November 2018
Power Armoured Paint: In Defence of the Tactical Marine
Welcome back to the Vault once again my fellow Venturers! This post is another journey to Warhammer 40,000's Grim Dark Future, and I'd like to talk about one of the most maligned of units; the Space Marine Tactical Squad.
This post is fairly timely for a few reasons:
- I'm considering what form my Space Marine armies might take post FAQ (although we still have Chapter Approved 2018 to shake things up further)
- GW have launched Space Marine Heroes, a number of new push fit Tactical Marine models in Blind Grab Bags so Marines are on people's minds
- Competitive "wisdom" says leave the Tactical Squads at home and take Scouts or Intercessors for Troop choices.
My regular 40K opponents know that Space Marines were my first army (my beloved Lightbringers); Tactical Marines were the first models I painted and I still use some of those venerable toy soldiers in my lists:
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