Welcome back to the Vault! I'm riding the wave of motivation post the Casual Serious RTT. I've got some ideas for new lists/tweaks to try out, but the imminent release of Chapter Approved with a series of points changes and modifications to army building rules may put a crimp in some of those.
Something more certain however is the need to base my Interceptors! I've got a few other models also in need of basing so I've tackled them all as a batch.The basing scheme is pretty simple, but a bit of a pain; hence the desire to tackle them as a batch.
- Apply Astrogranite Debris to the base; wait until fully dry.
- Drybrush Ulthaan Grey.
- Apply blue wash; wait until fully dry.
- Apply green wash; wait until fully dry.
- Paint the rim of the base black.
This is close to the Lord of the Rings "Army of the Dead" paint scheme and works well on areas with a lot of texture. I quite like how it looks but I've fallen out of love with the GW texture paints recently; it's a pain to get out of the narrow necked bottles. I've been using AK Interactive mud on my Death Guard which comes in a larger pot which is easier to access and a *lot* cheaper.
The new Chapter Approved army building rules locks lists into single subfactions (so for Grey Knights this means a single <Brotherhood>). This won't affect me; I only run a single Brotherhood so I'm not hit by the HQ Grandmaster Dread Knight nerf (you can only run one per Brotherhood).
The confirmed points changes to Dread Knights and Interceptors will likely mean I'll need to drop a couple of Interceptors. We still don't know about any points changes to weapons, but if the worst is the loss of a couple of power armoured bodies then I think I've got away lightly. Some armies (looking at the Terminus Est Death Guard lists) have been gutted!
Lots to sort out before the next game, and I've got a doubles list to sort as well. Looks like there's a lot of 40K on the horizon; stay tuned to see how it turns out.